July 11, 2010 : The Making of a Femme Fatale
I rarely share any behind-the-scenes things with you prior to completed (and usually approved) sculpts. But then I realized that it wasn’t really fair to the creative team that brings my insanity to life, plus I’ve had a few of you come to me in San Diego wondering what (if any) logic was behind my development choices. So, here’s a look into what ultimately becomes the Femme Fatales Alice PVC.
To begin with, I have NO artistic ability whatsoever, outside of being able to draw some mean stick-figures (no, literally, I draw stick figures with mean expressions and that’s about it). That being said, it really isn’t important if my piece is going to be based on a specific piece of art or a comic cover. The problem comes when I need an interpretation of something. Thank goodness for the interwebz. Once I have an idea, I comb the web looking for images that contain the elements I need to convey. What you see here is a collage of less than 1/3 of what I sent to the sculptor and painter for Alice.
I’ll spare you the tedium, but not only do they get bombarded with jpegs, but for each image there is a chunk of text to explain what I saw in the picture that I want incorporated (or what should be avoided) in my product. I’m not sure if the finished items are a credit to my ability to convey what I need or to the freelancers’ ability to translate Schaff to English. Let’s just call it a team effort and move on.
